Patch 1.0.3


Boss Update! 

Famine

                    - Offset physical attack colliders so attacks won't miss players

                    - Adjusted power cast positions so effective range isn't lost

                    - Adjusted vomit collision plane

Pestilence

                    - Thrown corpses spawn further away to prevent collision with Pestilence

                    - Adjusted surrounding scenery to mitigate clipping

War

                    - Increased block size to prevent bullets from going under shield

                    - Fixed War sometimes still being damaged when shield is hit

                    - Fixed shield starting activated

                    - Increased feel detector range during physical powers to compensate for pushing away closer enemies

                    - Offset physical attack colliders so attacks don't go over player's heads

                    - Reduced cannon power

                   - Adjusted cannon aim

Files

mad-devils-windows.zip 4 GB
Version 3 Jun 07, 2021

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